First GTA Eemnes - IV screens!
21-01-2010
4 Comment(s)
We published the first screens of GTA Eemnes on the IV engine.

For more screens go to my project page or the GTA Eemnes website
Comments
Shadow-Link
You should use the default exporter settings. Advanced shaders aren't supported yet. They are added in the current build.
Leon017
Ok, but what about shaders for materials and which setting should i set in DFF exporter for the further wdr conversion (basicly for simple buildings)?
GTARandom/Ficho
Ill tell you how i think he did it: used Kam's scripts in 3ds to get dff , his tool Shadow Mapper to place and convert dff2wdr and G-Texture.
Leon017
Hi! Can you tell me how did you export your own custom objects (not cars) into the GTA IV format? Is there any 3Ds Max Export plugin or something?
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